Follow this quickstart setup guide to create your Fritz account, install the SDK, and initialize your app.
Create a Project¶
In the webapp, create a project which can house related apps across different platforms (iOS, Android).
After you’ve created the project, you’ll be asked to create your first app. You’ll receive instructions to install and configure the Fritz Core SDK in your app before using features or custom models. For reference, the instructions are shown below.
Your Bundle/Package ID (e.g. com.example.app) must match the ID of the app you are using with the SDK.
You’ll need the following before you can begin:
- Xcode 9.3 or later.
- Xcode project targeting iOS 10 or above. You will only be able to use features in iOS 11+, but you still can include Fritz in apps that target iOS 10+ and selectively enable for users on 11+.
- Swift projects must use Swift 4.1 or later.
- CocoaPods 1.4.0 or later.
- The bundle identifier of your app.
Installing the SDK
Add the Fritz SDK to your app using the following instructions. Before you add the SDK, you’ll need to create a project.
1. Add the SDK via CocoaPods
- Create a Podfile if you don’t have one:
$ pod init.
- Open your Podfile and add:
$ pod 'Fritz'.
- Save the file and run:
$ pod install.
This creates a .xcworkspace file for your app. Use this file for all future development on your application.
2. Make sure your app is registered with Fritz
After creating a project, you must register your app. If you have not done so, you can add an app from the Project Overview page.
3. Add Fritz-Info.plist to your app
Add the Fritz-Info.plist file to your app. Make sure to include it in all targets.
If you do not have the Fritz-Info.plist file, you can download it from the Project Settings page for your project. Click the plus button on the appropriate app and download.
4. Initialize in AppDelegate
If you have not yet created a project and app yet, please follow the instructions to Create a Project. Before you can use Fritz features, you must register your app with Fritz. The below instructions give an overview, but you still need to get specific API keys from the webapp.
1. Add the SDK
You can add the SDK using gradle.
2. Add Internet Permissions to Android Manifest
Edit your app’s AndroidManifest.xml to include INTERNET permissions. The model will always run offline and on-device. We require internet permissions to collect performance metrics on the models and improve them over time so that your app always runs smoothly.
3. Initialize the SDK onCreate
In your Application or MainActivity class, initialize SDK.
To find your API Key, go to the webapp “Your Project > Project Settings > Your App > Show API Key”